It's that time again. Still hammering out the kinks in drawing anything that isn't an unpleasant face at a 3/4 view, but I think I'm getting ideas across.
I tried messing around with how panels work, there's a lot to it. I'd like to avoid uniform, static panels, but it's pretty easy to jumble it all up. Here's a stupid way to depict a pistol firing.
I'm still drawing landforms too shiny. Light and shading hard, etc. After I decided bandits would probably live in a badlands region, I thought I should at least know a little bit about them. Did you know Hell's Half Acre is an actual place?
I'm still not very good at building design, but this is all early sketching anyway and can be changed pretty easy.
The story I'm working out here is about three idiots in over their heads. Write what you know.
The incompetent men plot their heist.
This one is a little older, throwing ideas at the wall for a later part of the story.
Not a lot to say this time because this is all early draft stuff that will likely be left behind, but for now it's support structure. Further updates as events warrant.